Задача 302. Janos Mikitovics - Fairy (Swapping Kings, Koko, Nightrider, Rook Locust) |
(01.01.2014) Това е първата оригинална задача за 2014! Благодаря на автора Янос Микитович! Тук може да видите и снимки от Новогодишната нощ в Бургас. I. 1...Bf6(Ke8<=>Ke5) 2.Nf4 Bd8 3.Ne2 fxe2 4.Kd7 e1N 5.Ke6 Ng2(Ke5<=>Ke6) 6.Kf5 Kf6 7.f3 Ne3(Kf6<=>Kf5) # II. 1...Bxf2 2.Ke6 Bc5 3.Ne3 f2 4.Ng2 f1N 5.Nc4(Ke8<=>Ke6) Bb4 6.Na3 Bd6 7.Nc7(Ke6<=>Ke8)+ Nxc7(Ke8<=>Ke6)# III. 1...Bg3(Ke8<=>Ke5) 2.fxg3 Kd4 3.Nf4 f2 4.g4 Ke4 5.Ne2 f1R 6.Ke7 Re1 7.Ng3 Kf5(Kf5<=>Ke7)# Swapping Kings: When the side on-move checks the opposite King, the Kings change places. This is known as the “swap”. A swap is mandatory. The legality of any checking move is evaluated after the swap, except in certain cases involving castling. Castling out-of–check is illegal (wKe1 wRh1 bKe8 bBa5, 1.0-0??). Castling through check is illegal (wKe1 wRh1 bKf8 bBa5, 1.0-0??). Castling into-check is legal (WKe1 WRh1 BKf8 BBa7, 1.0-0!) A King swapped back to its game-array square is considered “reborn” and is eligible to castle. Koko Chess (Contact Chess): a move is legal only if the arrival square is adjacent to any piece, this applies also to the capture of king. Nightrider: a rider moving along any straight line of S moves. Rook Locust: a piece which moves only to capture on Rook lines. After the capture it lands on the next square. Burgas (Bulgaria) on 31.12.2013 - 01.01.2014
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