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Problems 684 & 685: Krassimir Gandev - Fairy (Locust, Berolina Super Pawn, Super Pawn, Reversed Pawn, Bishop-Locust, Rook-Locust, Knight-Locust, Glasgow Chess)

krassimir.gandev(28.12.2015) Here are two wonderful fairy problems by Krassimir Gandev!

 

 

 

 

 

 

684

 

Black: 1.nBSa4xa1=nRL

White: 1.Rd8-d6 2.nBSb6-d8=nSL 3.nSLd8xe6-f4 4.nSLf4xg6-h8 5.Rh6-f6

6.nBSh3xh8=nL 7.nLh8xc8-b8 8.nSPh2-h8=nBL 9.nRLa1xd1-e1+ Ba8-e4 ==

AUW of Locust pieces, very original content (Author)

 

Neutral piece (n): A unit with this characteristic may be regarded as of either colour by the side whose turn it is to play. Neutral pawns promote to neutral pieces.

Super Pawn (SP):can go as far as they like in the usual directions, when moving or capturing; promotions are normal.

BerolinaSuperPawnBS: behaves as a Berolina P except that (when moving or capturing) it may go as far as desired along the usual lines, provided that they are clear, e.g. white BSa2xa8=S or white BSc2-h7.

Locust (L): a piece which moves only to capture. It lands on the same squares as a grasshopper, but the arrival square must be empty, because the locust captures its hurdle.

R-Locust (RL): a locust confined to R-lines.

B-Locust (BL): a locust confined to B-lines.

S-Locust (SL): move like a Knight, capture like Locust on S-line.

 

 

685

 

1.Ke5 nPd6 2.Pe2R nSPxa7nB3.Re4 nBb8 4.RPa7S nPd7Q#

 

Glasgow chess: A pawn promotes on 2nd/7thline.

Super Pawn (SP):can go as far as they like in the usual directions, when moving or capturing; promotions are normal.

Reversed Pawn: a pawn which moves backward.

 

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