Български (България)English (United Kingdom)

Check (+): A side is in check if his King is threatened to be annihilated.

Mate (#): A side is mate when he is in check and he cannot play any legal move.

Stalemate (=): A side is stalemate when he is not in check and he cannot play any legal move.

Twomover (#2): White begins and forces checkmate of Black on Whites second move.

Threemover (#3): White begins and forces checkmate of Black on Whites third move.

Moremover (#n): White begins and forces checkmate of Black in the indicated number of moves.

Helpmate (H#): White and Black cooperate to checkmate Black.  Usually Black moves first.

Selfmate (S#): White begins and forces Black to mate White in the indicated number of moves.

Help-Selfmate (HS#): In the beginning White and Black cooperate to create possition which is selfmate in 1 move.

 

Add comment


Security code
Refresh

  P1110623

KOBULCHESS.COM

site for chess composition

 General editor:

Diyan Kostadinov

Co-editor:

Seetharaman Kalyan

Sign-in



Recent comments

Content View Hits : 1030194

Please fill in the form below if you wish to subscribe for the news or to contact the editor

foxyform.com